Everything is nice and punchy, but a lot of them have some very interesting (and often very fun) alternate fire capabilities. But it's there, so you have even more to entertain you if you aren't interested in playing through levels on your own - or prefer to stick to player-versus-player combat.Īnd those weapons! This might actually be my favorite all-around arsenal in any FPS I've ever played - including "Turok 2" with its grotesque Cerebral Bore. I haven't tried either myself because I'm not really a fan of competitive online multiplayer and don't like playing co-op with strangers (nobody else I know has this game for their Switch), so I can't comment on how well or poorly either mode performs. Not interested in playing campaign levels, or in playing solo? "Prodeus" also offers multiplayer by way of cooperative or 16-player competitive play. Granted I've been sticking to the more highly-rated stuff and haven't tried anything lower than three stars yet, but that has more to do with there just being so dang much to sift through. Whether it's an overly-ambitious city-spanning adventure, a more challenge-oriented romp through a spooky mansion or a straight-up reproduction of Peach's castle from "Mario 64" (yes, really), delving into user levels has been a joy so far. Possibly 25 on that one level wit tha crackles.Everything I've tried so far (an admittedly small portion of the multitudes currently available) has been a good time. I don't have a fps counter, but I want to say that this game often reaches 60fps and can fluctuate down to 30 at the lowest. Also, I want to say that leaving the graphics options on default gives best handheld performance for some reason. Take it from me, it's smooth enough that I can get through levels without dying on an extremely twitch shooter. The world doesn't owe you a flawless 4k 60fps constant fps port on a Switch for C***st sake. Some people really need to be a little more grateful for what they are given. If it bothers you, this game might be an 8 for you, not nothing. Not even close to a deal breaker and especially not worth a 0. Seriously it was one time at the latter half of one level. I haven't tested but I imagine since it was just that one level, that there probably isn't any hitches in docked mode. Most of the time the game runs buttery smooth, that one level is a small price to pay for being lucky enough to play this on the switch whatsoever. There was ONE level where the audio crackled. It runs almost flawlessly in handheld mode. It pulls off what it's trying to do flawlessly. ![]() ![]() (You can rate every level as good or bad after you win). Seriously, I'm on level 22 now and there hasn't been a single level that I didn't rate as "good". You CAN turn them into 3d models, but only someone who really hates themselves would do that. ![]() The amazing enemy sprite work makes blowing everything apart 3x more satisfying. You CAN turn them into 3d models, but only Sick af AF.
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